Whilst i wat texturing my walkway for the game level i tried to UV map it so that the texture i wanted would wrap itself around the 3D model i had created, so after i had gone thought that process i added the seamless texture and started to work on my archway so the play could walk through to and look around my level after
this is the finished look of my walkway that would be going into my level the once i had finished that i then went to export selection from maya then saved it as a FBF file format so that it could be imported into unity .
No comments:
Post a Comment